It’s… still a bad story. But less bad than the previous leg of the arc. I do not want you, dear reader, to think of that as any kind of praise, because it isn’t. This Oath of the Gatewatch section is only better than the Battle for Zendikar part due to having to tell far fewer stories. I stand by my assertion that a few good stories in a bad whole doesn’t mean the whole can be considered good. My reviews are usually written in prose format, but the previous review was received so well that I think I’ll stick to that format from now on. Now, with that out of the way, shall we begin? Continue reading
Let me preface this by saying this was a good movie, and if you’ve yet to see it, you should go out and see it. If you like Star Wars, you’ll most likely like this movie. At the time of this writing, I can say I liked this movie… but I don’t love this movie, and that’s the problem I’m going to talk about for this review. Now unlike Rob, I’m not judging this purely as a movie, I’m judging it from the perspective of a diehard Star Wars EU nerd. Let us begin.
This review contains lots and lots and lots of spoilers for The Force Awakens. Read at your own risk!
After more than 10 years, Star Wars has returned to theaters.
Michiko & Hatchin is something a bit different from the normal fare on Toonami. Dramedy isn’t new for the block, but the South American setting and semi-episodic structure make for something… interesting.
After I give my score in the review, I go into depth about the ending, so be mindful of spoilers.
This is a poorly-drawn webcomic about a bald guy who’s so absurdly powerful that he can defeat all of his foes with a single punch, drawn by a guy who was merely testing out new digital art software instead of trying to create a good story.
It doesn’t sound promising, does it?
It’s a bad story. Plain and simple. But you didn’t come here for simple and plain, did you? No, you want the nitty-gritty of why this is perhaps the worst story Magic has told in at least eight years. Now don’t let the negativity in this article make you think Magic’s story is bad: for the most part it’s really good, because if it wasn’t I’d hardly care anough to write this up. Indeed, when it comes to story, Magic’s the best card game out there. Now, the Battle for Zendikar storyline consists of many installments, and some were even good, but Star Wars Episode 2: Attack of the Clones also had some good parts, but that doesn’t stop it from being an awful movie. What I’m saying is just because a few stories were good doesn’t mean I can say Battle for Zendikar is a good storyline. Onward, as they say.
After a classic Dazzle opening, Moonbeam City veers into what is perhaps the most cartoonish episode yet. Yes, even more-so than the one where Dazzle climbs inside a robotic dolphin and swims through an 80’s music video.
Episode 5 of Moonbeam City chronicles a battle as old as time. Hardfought through the generations, its battles passed on through word of mouth, and replicated in sweeping cinematic epics. Yes, it’s all about the cops vs firemen, but Dazzle Novak has an ace up his sleeve. A powdered, brightly colored ace that is inhaled into the body. Intraearily. Through the ear.